![]() ![]() Nearly all the art, textures and models are the same the key difference is primarily in how these objects are lit and shaded. The RT version builds on this by replacing the rendering portion with a Vulkan-driven path tracer. Interestingly, Half-Life RT is a fork of Xash3D rather than GoldSrc, an open-source 3D engine that maintains excellent compatibility with GoldSrc assets. Half-Life: A Full RT/Path-Traced Upgrade For The OG PC Classic Tested! To see how Half-Life Ray Traced compares to the 1998 original, check out the full video breakdown. Getting started is thankfully straightforward - just install Half-Life on Steam, then download the necessary files from Sultim's Github page, following the instructions provided. It's a transformative upgrade that's well worth experiencing, so we played through the RT version to break down what exactly the mod does, how it compares to the original 1998 release and see how well it performs on modern graphics cards. The mod completely remakes the game's lighting using path tracing while maintaining its assets, thereby providing an alternate vision of a modern Half-Life compared to, say, the popular fan remake Black Mesa. Almost 25 years after its original release, a new mod for Half-Life has arrived: a fully ray-traced version of the game, courtesy of modder Sultim Tsyrendashiev - who previously produced ray-traced versions of Serious Sam, Doom and Quake. ![]() Long after most people had played through Half-Life's campaign, games and mods powered by the GoldSrc engine continued to entertain and amaze. The mod smooths some of the flatscreen game’s rough edges, with the addition of refined models and textures, however players can also enable a ‘Classic Mode’ which lets you experience the 1998-era graphics in all of their glory in VR.Half-Life is one of the most influential games of all time, thanks not just to its immersive setting, story and visuals, but to its 'modability'. Vollmer says the mod is “highly configurable and supports all past, present, and future VR hardware by utilizing SteamVR’s VR Input system.” It also allows you to play seated or standing, use free locomotion or teleport, touch buttons, grab levers, physically climb ladders, and melee baddies with every weapon in the game (especially the crowbar).Ĭheck out the trailer below to see it in action: You can also get it through a number of bundles that, thanks to dynamic bundle pricing, could nab you the game for even cheaper depending on what you already own. ![]() not HL Source), which can be purchased for $10 by itself on Steam. The mod is free, however it of course requires you to own a copy of Half-Life to play (i.e. Now Vollmer is getting ready to launch HLVR on Steam starting October 20th. Original Article (October 5th, 2022): If you’ve played Half-Life in VR before, it was probably thanks to the HLVR mod by Max Vollmer, who started back in 2017 to bring Valve’s iconic action-adventure shooter to the first wave of consumer VR headsets. ![]() As many of our readers are based in North America, we’ve updated the headline to reflect this timing. Update (October 6th, 2022): Steam doesn’t show exact timing, so it appears HLVR will release in the evening on the 19th in the Americas while it will be early morning on the 20th in Vollmer’s native CET time zone. Much like the recently released Half-Life 2 VR Mod, Valve is soon giving its blessings to another third-party project that this time brings VR support to the original Half-Life (1998). ![]()
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